Male Human expert 4
LG medium humanoid (human)
Init -1; Senses Perception +4,
Languages Common, Dwarven
AC 9, touch 9, flat-footed 9
hp 26 (4HD)
Fort +1, Ref +0, Will +8
Speed 30 ft. (6 squares)
Face 5 ft. Reach 5 ft.
Base Atk +3; CMB +3; CMD 12 Abilities Str 11, Dex 9, Con 10, Int 12, Wis 18, Cha 8
Special Qualities Bonus Feat, Skilled,
Feats Armor Proficiency, Light, Prodigy (Profession (Merchant), Profession (Innkeeper)), Simple Weapon Proficiency, Skill Focus (Profession (Merchant), Profession (Innkeeper))
Skills Acrobatics -1, Appraise +8, Bluff +6, Craft (Carpentry) +8, Craft (Untrained) +1, Diplomacy +6, Disguise -1, Escape Artist -1, Fly -1, Handle Animal +6, Heal +11, Intimidate -1, Perception +4, Perform (Untrained) -1, Profession (Innkeeper) +16, Profession (Merchant) +16, Ride -1, Sense Motive +11, Stealth -1, Survival +4,
Possessions outfit (artisan's); Bonus Feat Humans select one extra feat at 1st level.
Skilled Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
LG medium humanoid (human)
Init -1; Senses Perception +4,
Languages Common, Dwarven
AC 9, touch 9, flat-footed 9
hp 26 (4HD)
Fort +1, Ref +0, Will +8
Speed 30 ft. (6 squares)
Face 5 ft. Reach 5 ft.
Base Atk +3; CMB +3; CMD 12 Abilities Str 11, Dex 9, Con 10, Int 12, Wis 18, Cha 8
Special Qualities Bonus Feat, Skilled,
Feats Armor Proficiency, Light, Prodigy (Profession (Merchant), Profession (Innkeeper)), Simple Weapon Proficiency, Skill Focus (Profession (Merchant), Profession (Innkeeper))
Skills Acrobatics -1, Appraise +8, Bluff +6, Craft (Carpentry) +8, Craft (Untrained) +1, Diplomacy +6, Disguise -1, Escape Artist -1, Fly -1, Handle Animal +6, Heal +11, Intimidate -1, Perception +4, Perform (Untrained) -1, Profession (Innkeeper) +16, Profession (Merchant) +16, Ride -1, Sense Motive +11, Stealth -1, Survival +4,
Possessions outfit (artisan's); Bonus Feat Humans select one extra feat at 1st level.
Skilled Humans gain an additional skill rank at first level and one additional rank whenever they gain a level.
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